Education

Master        Virtual Reality                 University of the Arts London

· Research Focus: VR (Virtual Reality), AR (Augmented Reality), XR (Extended Reality) applications in film, gaming, and MR (Mixed Reality) development, specializing in multi-user interaction, gesture tracking, XR storytelling, and immersive experience design.

· Thesis Research: Explored the interactive relationships between directors, actors, and audiences in VR films, validated through the project "Dreamfly".

Bachelor   Digital Media Art (VR)    Communication University of Shanxi

·  Core Courses:Film production and post-production, VR/AR game development, 3D modeling and animation design.

Skills

XR Development

· Tracking & Recognition: Full-body tracking, gesture recognition, voice recognition.

· Game Development: Escape room games, combat games, board games.

· Multiplayer cooperation: Netcode-based multiplayer games, collaborative creation, and interactive building.

· Film & Animation: XR interactive, narrative, and experiential film and animation production.

· Music & Healing: MR music healing experiences, music creation experiences.

· Panoramic Photography: 360° panoramic photography, 3D scanning, and related software development.

Research

VR EEG experiments / Chemistry experiments / Controlled experiments / In-depth interviews / Surveys / Data analysis

Software

Unity (C#) / 3D Max / Blender/ Maya / ZBrush / Photoshop / After Effects / Premiere Pro / InDesign / Audition

Work Experience

Content Operations (Part-time)                        CyberMe                               11 / 2024

· Virtual Human Market Research: Conducted case studies on virtual humans, analyzed user needs and market trends, and prepared research reports.

· New Media Operations: Managed virtual human accounts on Xiaohongshu and Instagram, planned content, and generated AI-assisted copywriting. Achieved over 10,000 views, 1,000 interactions, and 1,000 likes within three days of posting.

· Character Algorithm Research: Researched virtual human character algorithms, developed a virtual human model dictionary, and optimized AI virtual human customization solutions.

U3D Developer (Part-time)                                  MIIIX STUDIO                      11 / 2024

· Art Exhibition Project "AMONG Dreams": Responsible for Unity development, creating MR interactive experiences for the exhibition. Developed a dreamcatcher softbody using Obi Softbody SDK, optimized transparent video rendering, and interactive particle systems.

· Shenzhen Design Institute Exhibition "Oriental Aesthetics: Digital Narrative of Cultural Expression": Provided MR technical guidance, assisting the team in realizing the MR exhibition "Muxiang: Mortise and Tenon".

Teaching Assistant Lead 2024         Tongji Digital Future Workshop        06 / 2024

· Feeling Home (MIT Collaboration Project): Developed teaching materials, posters, and instructional videos, assisting students in Unity and AI-related project development.

· Student Management: Addressed technical questions, managed communication between students, teaching assistants, and instructors, ensuring smooth project execution.

Digital Media Design Assistant      SoulSync Creation Studio                    08 / 2024

· MR Art Exhibition Design: Designed MR art exhibitions for museums, focusing on themes like ocean pollution, animal hunting, and over-exploitation of resources, using Unity to create interactive experiences.

Media Operations    Jiangxi Building Materials Magazine     04 / 2021 - 07 / 2022

· WeChat Official Account & Website Management: Managed the magazine’s WeChat account and website, overseeing publication, promotion, and distribution.

Junior Lab Technician  

Jiangxi Building Materials Design Institute Environmental Monitoring Lab                                                                                                                 04 / 2020 - 04 / 2021

· Routine Testing: Conducted daily chemical tests on water, soil, and building materials.

· Water Pollution Monitoring Project: Monitored ammonia nitrogen and total phosphorus levels in 40 sampling points downstream of Lushan Mountain, analyzed data, and prepared statistical reports.

Other Roles: Photographer / Designer / Radio Host / Screenwriter / Microfilm Creator / Voice Director / Founder, etc.

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